Leading video-game franchises are quietly financing major Hollywood productions and transforming how studios invest in film. From multi-billion-dollar IPs like Pokémon and Call of Duty to cinematic adaptations like The Super Mario Bros. Movie, this article explores how video games are shaping big-budget films—why it matters, how it works, and what filmmakers, gamers, and studios should understand. (Deloitte)
What Does It Mean That Video-Game Franchises Are Funding Big-Budget Movies?
At first glance, video games and Hollywood blockbusters seem distinct: one is interactive, the other cinematic. But the boundaries are blurring. According to Deloitte, the theatrical box-office share derived from game-based IP (intellectual property) is expected to double by 2025.
This trend signifies that video-game franchises with deeply engaged fan bases, massive revenue streams, and established universes are becoming a de facto foundation for studios to build films—reducing financial risk and increasing cross-media monetization.
Major game franchises like Pokémon have generated tens of billions in revenue. (VGSales) When studios consider investing tens or hundreds of millions of dollars in a new movie, leveraging popular IP gives them an existing audience, marketing boost, and potential licensing revenue.
Thus the “silent power” of video games: they’re not just source material—they’re financial underpinnings and ecosystem drivers for films.
Why Are Studios Increasingly Turning to Video-Game Franchises?
1. Proven Fan Bases and Brand Recognition
Video-game franchises come with built-in audience loyalty. For example, Pokémon has grossed over $150 billion in franchise revenue as of 2023. (VGSales)
This reduces the marketing risk for films: instead of building brand awareness from scratch, studios tap into established awareness.
2. Diversified Revenue and IP Upside
Video games generate more than just console sales. Licensing, merchandise, streaming, and mobile spin-offs create multiple revenue streams. When a movie ties into that ecosystem, the upside extends far beyond the box office itself.
3. Cross-Media Synergy and Global Reach
Deloitte notes that younger audiences are heavily engaged with games, and leading franchises earn hundreds of millions from these players. (Deloitte)
Movies based on games can launch globally with built-in demand, leveraging the footprint of the game itself.
4. Story Universes Ready-Made for Film Adaptation
Game franchises often have character back-stories, worlds, lore, and sequels. A film adaptation doesn’t need to invent from zero—it can extend and deepen. For instance, the film Uncharted (based on the PlayStation game series) grossed over $407 million worldwide. (Wikipedia)
This gives studios the confidence to invest boldly.
Real-Life Examples of Game Franchises Powering Films

Example: The Super Mario Bros. Movie
Released in 2023, this animated adaptation grossed over $1.36 billion globally. (Wikipedia)
It demonstrates how a game franchise can translate into massive film success—driving box office, merchandise, and brand presence.
Example: Detective Pikachu
The 2019 Pokémon-based film earned $433 million worldwide on a roughly $150 million budget. (Wikipedia)
It leveraged game IP, licensing, and global recognition.
Example: Warcraft
The 2016 film grossed $439 million globally but reportedly still incurred a $30–40 million loss due to a high budget and weaker U.S. performance. (Wikipedia)
This underscores that game IP alone doesn’t guarantee profitability.
How Does the Funding and Monetization Model Work?
Here is a breakdown of how video-game franchises help fund and monetize big-budget films:
- Game developer/publisher co-produces or licenses IP to a film studio, sometimes taking an equity stake.
- The film leverages the franchise’s characters/world to reduce brand-risk and marketing costs.
- Merchandise, cross-promotions, and tie-in games generate additional revenue streams.
- Global release is easier due to pre-existing IP recognition.
- Post-release synergy: films drive renewed interest in the game, boosting downloads, microtransactions, and game monetization.
- Long-term franchise flow: successful films lead to sequels, spin-offs, and cross-media expansions (TV, streaming, games).
What Filmmakers, Studios, and Audiences Should Care About
For filmmakers and studios:
10 Frequently Asked Questions (FAQs)
- Crafts a more sustainable model: leveraging existing IP reduces risk while expanding the universe.
- Enables multi-platform storytelling: games + film + streaming tie-ins.
- Demands global strategic thinking: gamers are global, so films must cater accordingly.
For audiences:
- You’re part of a broader ecosystem: the film you see is likely only one part of a multi-media franchise.
- Understand potential upsides and risks: not every film succeeds (e.g., Warcraft).
- Appreciate the value of storytelling: successful game-to-film adaptations respect the lore and community.
- Why are video games being turned into big-budget movies?
Game franchises offer proven audiences, large-scale IP value, and cross-media monetization potential. - Do all game-based films succeed at the box office?
No. Some, like Warcraft, had large grosses but still lost money due to high budgets and mis-execution. - What are the biggest game franchises powering films?
Pokémon, Mario, Call of Duty, Sonic, and Resident Evil are among the highest-grossing game brands. (VGSales) - How much money can a film based on a video game make worldwide?
The Super Mario Bros. Movie made ~$1.36 billion globally. (Wikipedia) - Are video game companies directly funding films?
Yes—many publishers co-produce or license IP and take profit shares. - What does the rise of game-based film funding mean for traditional films?
Studios are shifting to projects with built-in audiences and cross-media value, making standalone original films harder. - How does the game-film model benefit gamers and audiences?
Leads to higher-quality films, deeper world-building, and cross-platform experiences. - What are the risks of adapting a game into a movie?
Misreading the fan base, neglecting lore, underestimating budgets, and failing to convert gamers into movie-goers. - What should indie filmmakers learn from this trend?
Leverage IP where possible, build multi-platform strategies, and engage audience communities early. - Will this trend continue?
Yes—analysts predict that box-office share for game-based films will grow, and more streaming content will spring from games. (Deloitte)
Practical Advice for Stakeholders
- For studios: Focus on game-based IP with active fan engagement, global reach, and storytelling potential.
- For game companies: Film and streaming tie-ins amplify IP, strengthen loyalty, and open new revenue streams.
- For creators/producers: Respect lore, involve communities, and design for cross-media experiences.
- For gamers and viewers: Recognize that films based on games are part of a larger franchise ecosystem.

Final Thoughts
The silent power of video-game franchises in funding big-budget movies is reshaping Hollywood. It’s not just about “games turned into movies.” It’s about multi-billion-dollar franchises becoming financial backbones, with films acting as extensions of expansive ecosystems.
As studios invest more in game-based IP, gamers become global audiences, and technology enables deeper integrations, this synergy will accelerate—forever changing how entertainment is funded, marketed, and consumed.








